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MC-Craft Changelog

All updates, changes and new features of MC-Craft. Here you can find all versions and what has changed.

Updates
Bugfixes
New Features
Improvements

Current Version

The latest version in detail

Version History

All previous versions of MC-Craft

v1.3.0 – Resource Pack Updater & Locator Bar Color October 17, 2026

New 2

  • NEWNew Resource Pack Updater (Alpha V 0.1.0): upload a resource pack from any version from 1.8.9 to 26.3, pick the target version (or “one pack for all”) and get the pack back fully converted. Textures get the names of the new version (e.g. blocks/planks_oak → block/oak_planks), hearts, hotbar, buttons, toasts and screen parts are taken out of the old big pictures (icons.png, widgets.png, screen pictures) or put into them – HD packs too –, own models get the new texture names and the pack.mcmeta fits the version. The updater detects the pack's version by itself and ends with a report of what was converted and what does not exist in the new version. Everything runs in the browser.
  • NEWNew Locator Bar Color: enter player names and see which colour their dot on the locator bar has – exactly the way Minecraft works it out from the UUID (compared with the real game code for 2003 UUIDs, without a difference). With a preview of the bar including distance steps, the “bow tie” style and the height arrow, friends to compare, offline servers (UUID from the name) and the /waypoint commands to change the colour – checked on real 1.21.6 and 26.3 servers.

Improved 1

  • IMPROVEDVersion table for all pack tools: now knows all 469 GUI sprites of 26.3 instead of 213 – buttons, sliders, toasts, advancements, recipe book, boss bars, server and world list too – with their place in the big pictures of every version down to 1.8.9, plus the full list of 26.3 textures.

Fixed 2

  • FIXEDVersion table: textures that looked the same in old versions (oak and dark oak leaves, glass bottle and water bottle, ice and frosted ice) were matched at random – so the Texture and Mob Editor could write the wrong file name when exporting for old versions.
  • FIXEDLive site: the Skin Poser, Skin Editor and Skin Lookup could not load skins by player name – a security rule of the site did not allow the skin pictures from our API.

Version 1.3.0 brings the Resource Pack Updater: upload a resource pack from any version from 1.8.9 to 26.3 and get it back fully converted for another version – with new file names, big pictures split up or put together and the right pack.mcmeta. On top comes the Locator Bar Color, which works out every player's colour on the locator bar exactly like the game does. Both are built on the game files themselves again: 30 Minecraft versions for the updater, the 26.3 code for the colours.

v1.2.2 – Eleven new tools & resource packs from 1.8.9 October 12, 2026

New 26

  • NEWNew HUD Editor (Alpha V 0.1.0): recolour or repaint pixel by pixel the hotbar, selection frame, hearts (normal, hardcore, poisoned, withered, frozen, absorption, mount – blinking too), hunger, armor, air bubbles, XP and jump bar and the crosshair. One click on a colour recolours a whole set or the whole group, outline and shine stay. The preview shows the HUD like in the game – with health, absorption, hunger, armor, air, XP level, hardcore, effects and a horse. All 74 sprites come from Minecraft 26.3, the resource pack works for 1.8.9 to 26.x (pack format checked with the code of 26.3).
  • NEWNew Display Generator (Alpha V 0.1.0): build block, item and text displays – with sliders for offset, rotation and size (also around the block centre), camera facing, glowing outline, brightness, view range and shadow. The 3D preview shows real block models from all 1,288 blocks with block states, items as 3D pixel models and text in the Minecraft font. Five templates, /summon and change commands for 1.19.4 to 26.3 – checked on real servers; found on the way: 26.3 writes the block state as id/properties instead of Name/Properties.
  • NEWNew Inventory Editor (Alpha V 0.1.0): recolour or repaint pixel by pixel the inventory, chest, large chest, shulker box, furnace, blast furnace, smoker, crafting table, hopper, dispenser, crafter, anvil, smithing table, stonecutter, loom, cartography table, grindstone, enchanting table, brewing stand, beacon, trading and horse screens. The preview shows every screen like in the game – with items, titles in the Minecraft font, a burning furnace flame and the slot highlight. “Everything at once” recolours every screen alike; flame, arrow and slots also come in RGB. Textures from Minecraft 26.3, resource pack for 1.8.9 to 26.x.
  • NEWNew Painting Generator (Alpha V 0.1.0): any picture becomes a real Minecraft painting from 1×1 to 16×16 blocks – crop, fit or stretch, 16, 32 or 64 pixels per block, title and author, optional wooden frame and “also at random when hanging”. Preview on ten walls. One pack is a data pack and resource pack at once, with a /give command – no mods from 1.21, tested on real servers from 1.21.1 to 26.3.
  • NEWSeasonal animations on every page: falling leaves in autumn, snow in winter, blossoms in spring and fireflies in summer, plus bats and pumpkins for Halloween, snow with stars and gifts for Christmas, colourful eggs for Easter, lanterns, stars and crescents during Ramadan and fireworks on New Year’s Eve – all in pixel style. “Automatic” picks by the date; the new button at the top lets you choose any animation yourself or switch it off. With “reduce motion” set on your device nothing starts by itself.
  • NEWBiome Map: day and night mode, pins by right click (long press on phones) in ten colours or a custom one, “My seeds” to save and quickly load your seeds, and “My pins” with search – one click jumps to the pin, even in another dimension.
  • NEWBiome Map in the End: the 20 end gateways around the main island with their order (which one opens after which dragon fight), natural end gateways in the End Highlands and small end islands – compared with a real 26.3 world.
  • NEWNew Mining Time Calculator: how long each of the over 1,100 blocks takes by hand or with a pickaxe, axe, shovel, hoe, sword or shears in all seven materials – with efficiency, haste, conduit power, mining fatigue, under water (with and without aqua affinity) and in the air. Block hardness, tool rules and the formula come straight from Minecraft 26.3; you also see whether the block drops anything, how many blocks per minute you manage and which tool is fastest.
  • NEWNew Spawner Generator: monster spawners with one or several mobs (with weights), pause, mobs per round, max. mobs nearby, player range (also “always active”) and spawn spread – plus a coloured name, no AI, silent, glowing, a rider, the default weapon and your own light rules. The preview shows the spawn area from above, speed and mobs per minute, and every mob's spawn rules from Minecraft 26.3 for the Overworld, Nether and End. /give and /setblock commands for 1.13 to 26.x, tested on real servers.
  • NEWNew Texture Editor (Alpha V 0.1.0): pick one of 1,640 items or blocks and paint pixel by pixel on the original texture from Minecraft 26.3 – with pencil, eraser, fill, line, replace colour, eyedropper, mirroring, history, zoom up to 800 % and recolouring (hue, saturation, brightness). The 3D preview shows blocks with their real model, items as a sprite and chests, banners or shields as an object, all live. Animated textures can be edited picture by picture. Every changed texture goes into one resource pack for 1.20 to 26.x – the pack.mcmeta format was checked for every version with the 26.3 code. As an alpha version the editor will keep improving; you can send bugs through “Report Bug”.
  • NEWNew Mob Editor (Alpha V 0.1.0): paint 90 mobs on their original textures from Minecraft 26.3 – with the same tools as the Texture Editor. The 3D preview shows every mob with its real Java model, rebuilt straight from the game code, including variants such as cold/warm, baby, colours, professions, collars and glowing eyes. The finished textures go into the game as a resource pack, without any mods.
  • NEWNew 3D Print page (Alpha V 0.1.0): download each of the 1,640 blocks and items and each of the 90 mobs as a printable 3D model – as STL for any printer, as a coloured 3MF for multi-colour printing (one object, every colour a part on its own filament – for Anycubic Slicer Next, Bambu Studio and OrcaSlicer), as one STL per colour or as a coloured OBJ for Blender. Every texture pixel becomes a cube in its colour and every model is a closed shell; size in millimetres, number of colours, item thickness, variants and a base can be set. Items lie flat for printing. Everything is computed in the browser.
  • NEW3D Print: skin figure – enter a player name or upload a skin file and your own skin becomes a printable figure, with 11 poses from the Skin Poser, slim or classic arms and the second skin layer in 3D.
  • NEW3D Print: print builds – your own .nbt, .schem, .litematic and .schematic files or one of over 1,500 original Minecraft structures as a miniature, with 1 to 16 cubes per block, real block shapes and texture colours.
  • NEW3D Print: sign – a sign with your text in the Minecraft font, in all 13 wood types, as a lying door sign, standing on a post or as a hanging sign with chains or a wall bracket, lettering raised or engraved.
  • NEW3D Print: picture – any picture as a colour relief (ideal for pixel and map art, transparent pixels stay open) or as a lithophane that shows against the light.
  • NEW3D Print: advancement – the advancement popup from the Advancement Generator as a plaque, with frame (advancement, challenge, goal, old achievement), the 21 backgrounds of the Advancement Generator, two lines of text and an item or mob as icon.
  • NEW3D Print: extras – a loop for key rings on items, signs and pictures, or a pocket for a magnet (6 to 12 mm) under any model.
  • NEWNew Stack Calculator: convert any amount into stacks, shulker boxes, chests, double chests and double chests full of shulkers – with the stack size of all 1,639 items straight from Minecraft 26.3 (64, 16 or 1), storage blocks like iron ingot → block of iron, all 14 containers from the inventory to the bundle and a build volume calculator for solid and hollow boxes, walls and floors.
  • NEWNew Biome Map: enter a seed – as a number or as text like in game – and see every biome of the Overworld, Nether and End, exactly like Minecraft 26.3 with Dappled Forests and Sulfur Caves. Checked against the game at over 50,000 test points, with 22 structures as icons (villages, temples, ancient cities, trial chambers, strongholds, the new Abandoned Camp and more – checked against a real 26.3 server with /locate), terrain shading, surface and cave layers, slime chunks, a chunk and region grid, biome highlighting, fullscreen, /tp on click and a link to share. Everything is calculated in the browser.
  • NEWSearch on every page: Ctrl+K, "/" or the magnifier at the top – finds every tool, page, 1,640 items, all mobs, biomes, structures and ores and jumps straight there (items and mobs open right away). Plus favourites (the star on every tool) and "recently used" on the homepage. The footer is rebuilt and much shorter.
  • NEWBiome Map: markers in two tabs "Structures" and "Ores" (named list or icon row) and new markers: amethyst geodes, fossils, desert wells, ravines with their whole path, coal and large iron and copper veins (worked out with the new noise of Minecraft 26.x). All compared with real 26.3 worlds: every geode, fossil, well and raw iron block was at the computed spot, every ravine point was air.
  • NEWBiome Map: ores – every single ore vein for your seed with coordinates and Y level: diamonds, emeralds, gold, iron, lapis lazuli, redstone and copper in the Overworld, ancient debris, nether quartz and nether gold in the Nether. The map works out the veins with the same rules as Minecraft 26.3 and was compared with a real server (ancient debris, redstone and lapis practically every block, diamonds over 90%); estimates such as emeralds are dashed.
  • NEWBiome Map: click popups with coordinates to copy, biome, the cave biomes below, chunk with block range and Nether or Overworld coordinates with a jump there; for structures and ores also the accuracy, links into the Biome Wiki and "Mark as done". Your own named pins, saved per seed.
  • NEWBiome Map: biome multi-select with groups, search, outline and B/W, floating tooltip, contour lines, biome height slider, chunk coordinates along the edge, world border (square or circle, with command), Large Biomes, world spawn and markers as a list.
  • NEWNew Biome Wiki: all 66 biomes with temperature, precipitation, colors, mob spawns (with share and group size), ores and features, all 22 structures with biomes, spacing, salt, mobs and the complete chest and archaeology loot with the chance per roll, and all 11 ores with veins per chunk, vein size and a chart of the height distribution – straight from the game data of Minecraft 26.3.

Improved 12

  • IMPROVEDHUD and Inventory Editor: resource packs now for every version from 1.8.9 to 26.3 – for one version or as one pack for all. Up to 1.20.1 the editor paints your changes at the right place into the version's original pictures (icons.png, widgets.png, the furnace flame inside the screen picture …); what a version did not have yet is left out. Built on a new conversion table from the game files of 30 versions that future pack tools use too.
  • IMPROVEDTexture and Mob Editor: resource packs now for every version from 1.8.9 to 26.3 – every texture goes under the name it had in that version (e.g. blocks/planks_oak up to 1.12). Textures a version did not have yet, or that had another size or cut there (e.g. villagers before 1.14, horses before 1.13), are left out for that version and you are told which.
  • IMPROVEDPainting Generator for every version: new “Replace a painting” – your picture replaces one of the game's 51 paintings, resource pack only, from 1.8.9 to 26.x. Up to 1.13 all paintings share one picture; the places are checked against the game files. Brand-new paintings with title and author still work from 1.21 on.
  • IMPROVEDHUD and Inventory Editor: painting and recolouring now only affect the sprite that is open (several sprites at once is still there, folded away). New selection with rectangle and magic wand, plus “Inside” and “Rim” in one click – pencil, fill and recolour then stay inside it. A big colour display like in the Skin Editor with all dye colours and “Recently used”, and new sprites open big enough to hit single pixels.
  • IMPROVEDRGB brush in the HUD, Inventory, Texture and Mob Editor: single pixels run through the rainbow in the game – live in the preview and on the 3D model. In the Texture and Mob Editor it works on every texture Minecraft can animate (blocks, items, chests, shulkers, banners, shields …); for mobs only on the shulker, because the game does not animate mob textures.
  • IMPROVEDAll four editors (HUD, Inventory, Texture, Mob): a full screen button (key F) – the canvas fills the screen with the tools beside it. Plus a brush size from 1 to 8 pixels for pencil, eraser and line (keys [ and ]), previewed under the pointer.
  • IMPROVEDFaster: animated pictures in the item and mob databases and on many pages are WebP instead of GIF now – just as sharp, but about 70% smaller (63 MB → 19 MB). Mob database pictures load while you scroll.
  • IMPROVEDSearch engines: every tool page now describes itself as a free web application (structured data), the homepage lists every tool.
  • IMPROVEDFaster: the item and mob databases were downloaded again on every visit – now they stay in the browser cache, and item pictures load while you scroll (before, almost 2,000 pictures at once).
  • IMPROVEDMap Art Generator: below the result you now see every map on its own – with its number, row and column on the wall and its block count. Each map can be downloaded as a 1024 px PNG or as its own file in the chosen format.
  • IMPROVEDAbout and Copyright: the references to the source code on GitHub are gone, as the project is no longer public there. The SkinView3D note in Skin Lookup now leads to our list of libraries used instead of an outside site.
  • IMPROVEDMining Time Calculator: all 1,128 blocks are in the picker now – in the order and categories of the Items Database, with tabs and a count per category that follows the search.

Fixed 7

  • FIXEDEnglish pages: the “All tools” button led to the German homepage on 16 pages – now it opens the English one.
  • FIXEDSkin Editor: “Redo” crashed on every click – it works again.
  • FIXEDFirework Generator: changing settings while the textures were still loading crashed the preview.
  • FIXEDBiome Map: a full screen request refused by the browser caused an error – it is now caught cleanly.
  • FIXEDSkin Poser: two different three.js versions worked against each other – that gave warnings on every frame, and the “Neutral” look was drawn without tone mapping.
  • FIXEDComing Soon: new cards ended up nested inside the first card.
  • FIXEDLive site: “Recently used” on the homepage and the favourite star on the tool pages were missing, because the addresses arrive there without “.html” – the site now recognises both forms.

Version 1.2.2 brings the Mining Time Calculator, the Spawner Generator, the Texture Editor, the Mob Editor, the HUD Editor, the Inventory Editor, the Painting Generator, the Display Generator, the 3D Print page, the Stack Calculator and the Biome Map. The values do not come from tables but straight from the game: a small program boots Minecraft 26.3 and reads the hardness and tool rules of every block. For the Spawner Generator, too, the default values and spawn rules come straight from the game code.

v1.2.1 – Nine new tools & Map Art overhaul October 6, 2026

New 17

  • NEWNew Tellraw & Title Generator: build chat messages, titles, subtitles and action bar texts out of several parts with colours, formatting, player names, keys and scores – with click actions and tooltips, a preview in Minecraft's own font including shadows and a playable fade in/out, and finished /tellraw and /title commands for 26.x and older versions.
  • NEWNew Book Generator: write written books with a title, an author, a generation and up to 100 pages – with page links, click commands and tooltips, a book preview you can page through like in game, and the finished /give command or straight onto a lectern. Book and quill too, to keep writing in game.
  • NEWNew Item Generator: give any item and any block a custom name, multi-line coloured lore and any enchantments – with a warning when an enchantment has no effect on the item or clashes with another, plus unbreakable, a custom stack size (e.g. 99 swords in one slot), enchantment glint, rarity and hideable tooltip parts. Enchantments can carry your own label too – “Sharpness 255” becomes “Strike of Death CCLV” in a colour of your choice, for example, and keeps its real effect. The preview shows the tooltip as in game including the glint, and the /give command comes for 26.x and older versions.
  • NEWNew Banner Generator: design banners and shields with all 42 patterns and 16 colours – up to 16 layers, a 2D and 3D preview (standing, on a wall and as a shield), templates like the Ominous Banner and country flags, import from existing commands and a share link. Plus the banner wall: letters made of banners (A–Z, 0–9, every letter possible in a loom), pixel-exact mob faces like Zombie, Creeper, Pig or Steve out of several banners (even with no patterns at all), any player’s head by name and your own images as a banner wall – all banners in one chest by command. Plus /give for banner and shield, /setblock to place it for 26.x and older versions and an illustrated crafting guide: the crafting table and every loom step with slots like in game, plus dyes and banner patterns.
  • NEWNew Bossbar Generator: custom boss bars with a coloured name, all 7 colours and 5 styles and any fill – with an in-game preview and every /bossbar command to create, change and remove them for 26.x and older versions.
  • NEWNew Hologram Generator: floating text as a text display – multi-line, coloured, with a background, size, orientation and “always bright”, plus commands to change and remove it. New lines are added with a button or switched on any text part.
  • NEWNew XP Calculator: experience points for any level range with the formulas from the game code, the experience bar, points to levels, XP on death and how many ores, bottles or fish the missing points are – with /xp commands.
  • NEWNew Anvil Calculator: finds the cheapest order for the item and enchanted books – with the cost and prior work rules from the game code, never “Too Expensive!” and every step with its cost. For comparison it shows what putting every book onto the item one by one would cost.
  • NEWNew Potion Generator: potions, splash and lingering potions and tipped arrows with all 40 effects, levels up to 255, infinite duration, your own colour and name and, if you like, your own effect names in colour (e.g. “Eagle Eye” instead of “Night Vision”) – with the bottle and tooltip as in game and /give and /effect commands for 26.x and older versions down to 1.13.
  • NEWCapes Database: added the Aurora Cape – the Twitch and TikTok promotion for Minecraft Dungeons II from September 29, 2026 (83 capes now)
  • NEWItems Database: a new "3D view" tab – 1118 of 1144 blocks show up as a real 3D model from Minecraft 26.3: fences as a post, walls as a pillar, doors at full height with both halves, beds complete with head and foot. Chests, shulker boxes, banners, heads, the conduit, decorated pots and copper golem statues, which the game draws without a block model straight from its program code, are rebuilt from Minecraft's own model code, as are the shield, the trident, all 16 cushions, the enchanting table's floating book and the ominous banner with all eight pattern layers. Grass and leaves show their game colour, campfires burn, and the light block and test block show every level and every mode. Blocks Minecraft puts flat in an inventory slot stand here as the real block instead - iron bars and glass panes as a piece of wall, chains, candles, dripstone and amethyst clusters in their world shape. Every other item is extruded from its 16×16 game texture, colour-exact down to the single pixel value, the way Minecraft shows it in hand - layered items such as potions, tipped arrows, leather armour and firework stars are stacked out of all their layers and tinted, all 46 potions with their splash, lingering and tipped-arrow versions in their real potion colour. Rotate, zoom and let it spin
  • NEWMinecraft Versions: every version now expands and offers the client and server JAR straight from Mojang – with file size and SHA1 checksum to verify against. A note explains that the files come from Mojang untouched, that the client JAR alone is not playable and that the server needs an accepted eula.txt. Where Mojang published patch notes (up to 1.20.4), a short version sits underneath
  • NEWAnimated blocks in both 3D views: fire, soul fire, nether portal, magma, sea lantern, prismarine, campfires, command blocks and 48 more textures now move like they do in game – with Minecraft's own timing, including the smooth fades where the game uses them. Pauses by itself when the tab is in the background
  • NEWSchematic Viewer: download the structure on screen in all four formats – .nbt for the structure block, .litematic for Litematica, .schem for WorldEdit and .schematic for older tools. Works for the bundled Minecraft structures too
  • NEWSchematic Viewer: over 1,500 original Minecraft structures right on the page – villages, trial chambers, bastions, ancient cities, end cities, shipwrecks, igloos and more, from 15 versions between 1.10 and 26.3. With labelled version and group pickers (dark dropdowns instead of the system white) plus search; the list always shows every hit – sorted by group and folder in natural number order (house 2 before house 10) – and every structure shows its size and block count and is fetched on its own
  • NEWFullscreen for the 3D view – in the Schematic Viewer and in the map art preview. One click on "Fullscreen" fills the whole screen, Escape brings you back. In the Schematic Viewer the layer slider, the download box and the structure list move into fullscreen with it, so you can keep stepping through layers, load other structures and save files without leaving it
  • NEWMap Art Generator: a 3D preview right on the page – turn, zoom and look at the finished build from above with real Minecraft block models, without downloading the file and loading it into the Schematic Viewer first. The block models are only fetched on the first click

Improved 13

  • IMPROVEDMinecraft Command Generator: summoning a mob now offers “No AI”, “Never dies” (so fish and squid survive on land too) and “Never despawns”.
  • IMPROVEDSchematic Viewer: reset view, rotate, frame, screenshot and fullscreen now sit right on the 3D stage instead of further down the side panel – no more scrolling to control the view
  • IMPROVEDThe Map Art Generator now matches against the real map colors from Minecraft 26.3 instead of the average colors of the block images – the preview is now exactly what the finished map looks like, and the map.dat file carries the colors of the blocks that actually get built
  • IMPROVEDMap Art Generator: sharper results thanks to a new downscaling method (area average in linear light instead of browser scaling) plus a new "Detail Sharpness" slider that brings back edges lost in downscaling
  • IMPROVEDMap Art Generator: new "Color Source" choice (map color or block texture), a dithering strength slider and calmer dithering in serpentine order – on top of that, large map walls are computed noticeably faster
  • IMPROVEDMap Art Generator: when several blocks share a map color, the one whose texture is closest to the image wins – same map, better-looking build; the block table lists both colors side by side
  • IMPROVEDMap art block palette reviewed: sea lantern and jack o'lantern added, while blocks that never show up on a map (glass, barrier, light, structure void) and ones that aren't blocks at all (the 16 cushions) were removed
  • IMPROVEDThe Map Art Generator now also knows all 101 slabs, 97 stairs (including the new wool and concrete ones) and 18 carpets – with new "Slabs only" (half the material) and "Carpets only" (a carpet on wool of the same colour) presets; without them the full block is still built automatically, since they all look identical on a map
  • IMPROVEDMap Art Generator: a new "Remove stray blocks" choice – a thin outline in the original (a logo's red drop shadow, say) otherwise turns into a ragged line of single blocks when the image is shrunk. Now every block with too few neighbours of its own color is dropped; large areas are left alone
  • IMPROVEDMap Art Generator: a new "Limit colors" choice – the image may only use as many colors as you allow. Only blocks that are really in the image end up in the build: a logo in white, black and red now needs 3 block types instead of 19, because the blends created by downscaling no longer turn into blocks of their own
  • IMPROVEDMap Art Generator tidied up: the new "Subject" choice (photo, logo with soft or hard edges) sets sharpness, dithering, contrast and the color limit in one click; every individual slider now sits under "Advanced settings" and switches the subject to "Custom settings" as soon as you touch one – so preset and sliders no longer cancel each other out. The contrast hint also explains correctly that high values make diagonal edges steppier
  • IMPROVEDThe Map Art Generator now builds only the visible layer by default – exactly the blocks the map shows. That turns 1.7 million blocks for a 2×2 map wall into 65,536. The old, fully filled structure is still available as "Full columns"
  • IMPROVEDMap Art Generator: transparent parts of an image are now left alone – build nothing there, mark them with glass (invisible on a map) or treat them as a color like before; the preview shows the empty parts as a checkerboard

Fixed 5

  • FIXEDHomepage: the numbers in the category buttons above the tools were out of date (for example “Generators 7”) – they now count themselves from the tool cards.
  • FIXEDChangelog: the red “FIXED” badge was hard to read in some themes.
  • FIXEDMinecraft Command Generator: a summoned mob's custom name showed up with quotes in 26.x – it now uses the new text format.
  • FIXEDThe Map Art Generator stacked blocks that need something underneath them (carpets, snow, shulker boxes) on top of each other in the support columns, which made the build impossible to place. Now only the visible block sits on top, with the matching full block of the same material underneath (red carpet on red wool)
  • FIXEDMap Art Generator: images without a background came out filled with black, because transparent pixels counted as black

Version 1.2.1 brings nine new tools – the Item Generator, the Banner Generator, the Potion Generator, the Bossbar Generator, the Hologram Generator, the Tellraw & Title Generator, the Book Generator, the XP Calculator and the Anvil Calculator – and overhauls the Map Art Generator: it now matches against the real map colors from Minecraft 26.3, downscales images far more cleanly, knows every slab, stair and carpet on top of that and handles transparent images properly. The block palette is up to 708 blocks.

v1.2.0 – New tools, a new interface & a public API September 17, 2026

New 34

  • NEWNew Firework Generator: build rockets with all five shapes, colours, fade colours, trail and twinkle – with a preview that calculates the particles like Minecraft (including sounds and subtitles), crafting steps that point out what only works with commands, presets, a share link, importing existing commands and /give and /summon commands in the new and old format
  • NEWNew Armor Trim Generator: try all 18 trim patterns and 11 materials on every armor – with a 3D preview on the player (Steve or Alex), a custom colour for leather armor, inventory icons, /give and armor stand commands and every place to find the smithing templates with its chance
  • NEWNew Schematic Viewer: view .schem, .schematic, .litematic and .nbt files in 3D – with real block models and textures from Minecraft 26.3, a layer slider, block info on hover, a material list (copy or CSV), screenshots and four example builds; the file stays on your device
  • NEWNew Crafting Recipes page: all 2,042 recipes from Minecraft 26.3 for the crafting table, furnace, blast furnace, smoker, campfire, stonecutter, smithing table and brewing stand – with search, an “As ingredient” view, cycling ingredients for groups, potion effects, in-game icons and a copyable /recipe command
  • NEWNew Sign Generator: write on signs and hanging signs of every wood type with colours, a custom colour, formatting, glowing text and click commands – with an in-game preview, PNG export and ready-made /setblock, /give and /data commands for Minecraft 1.20 to 26.3, plus a command block guide
  • NEWNew Head Texture Generator: textures of items, blocks, mobs, villagers and player skins as a player head – with a 3D preview, a ready-made /give command, its own scrolling list and a button to stop the rotation
  • NEWNew Nether Coordinate Calculator: converts Overworld and Nether coordinates both ways (÷ 8 / × 8), with copy buttons
  • NEWNew Minecraft Command Generator: click together /give, /summon, /effect, enchanted items with several enchantments, /teleport, /gamemode, /weather and /time – items and mobs are picked by category from the databases
  • NEWMobs Database: new “3D Model” tab – rotate every mob in 3D, with all texture variants (babies too), removable saddle and bridle and a button to stop the rotation
  • NEWMobs Database: new “Sounds” tab with every official sound and subtitle – play each variant on its own, hold to loop
  • NEWMobs Database: new “Game Data”, “Drops”, “Spawning” and “Variants” tabs – stats, size comparison, equipment, loot with chances, biomes and structures, food and taming straight from the game
  • NEWItems Database: textures (animated ones too) and sounds for every item and block
  • NEWItems Database: info box for music discs with title, artist, length, first Minecraft version with its date, comparator signal and a link to a YouTube search
  • NEWItems Database: sounds show the elapsed time and the total length while playing, e.g. 0:12 / 2:58
  • NEWCapes Database: new “Dungeons II” category with all five Minecraft Dungeons II capes – Hero Cape and Twisted Cape (also for Java & Bedrock) with Mojang’s original textures and the 3D view, plus Soul Cape, Corrupted Creeper Cape and Special Cape, which only exist in Dungeons II – shown with their official image and a notice in the viewer, since they have no Minecraft texture
  • NEWThe “Coming Soon” page is split up: finished tools with a check mark and a link, planned tools on their own – the progress bar works itself out
  • NEWA new interface on every page: header, navigation, hero section, buttons and footer have been redesigned and now look the same across all 90 pages – in all three themes
  • NEWNew hero section: a blueprint grid in the background and a glow in the theme colors that changes with Nether and End; the title scales smoothly to any screen size, and on phones the four tiles sit in a compact 2×2 grid
  • NEWRedesigned tool cards on the homepage: icon plates in accent colors, every “Open Tool” link at the same height, and the whole card is clickable
  • NEWA tidier homepage: tools are now sorted into categories – Databases, Generators, Skin Editors, Converters & Viewers, Calculators & Helpers and Servers & Players – with a jump bar on top and an accent colour per category; the Minecraft section (capes, skins & End Poem) stays as it was
  • NEWFavicons in the style of each theme: the tab icon changes with the color theme (Overworld, Nether, End), and on phones the browser bar picks up the matching color too
  • NEW3D Skin Poser: load a skin by upload or username, drop it into ready-made poses or looping animations, and freely position, rotate, and scale individual limbs with sliders
  • NEWSkin Poser export as PNG, a 4-angle image sheet, or an animated GIF, including cape upload, a choice of background, and a personal "My Renders" gallery
  • NEWSkin Poser: new “Parts” tab – show or hide the head, body, arms and legs and each of their overlay layers individually, including “Show all parts” (like the Chibi Skin Maker)
  • NEWChibi Skin Maker: automatically turns any skin into a chibi pixel-art figure across 9 poses and 4 camera angles, exportable as PNG, GIF, APNG, or WebM – entirely in the browser
  • NEWMinecraft Heads database: a searchable collection of 70+ MHF heads plus logo heads, with a ready-to-copy /give command in 3 selectable syntax variants
  • NEWMap Art Generator: the materials list can now also be exported as a CSV or TXT file
  • NEWA first-party MC-Craft API now proxies Server Status, Skin Lookup, Skin Editor, Skin Poser, Minecraft Versions, and Minecraft API Status – replacing several direct third-party calls made from the browser
  • NEWNew page /blog/en/api-documentation.html: a full reference for the MC-Craft API covering every endpoint (Items, Mobs, Capes, Heads, Skins, Player, Server status, QR code and Advancement generator), parameter tables, and ready-made test links
  • NEWAPI documentation in a new developer design: panels in the style of the generator pages, GET badges, endpoint cards, code in a monospace font and clear parameter tables – in all three themes
  • NEWCopy buttons on every example URL in the API documentation – one click copies the finished link straight to the clipboard
  • NEWFooter: new “API Docs” button with a book icon in the Version · Changelog · API Docs · Cookies bar
  • NEWWelcome messages now also on the QR Generator, Minecraft Versions, Coming Soon and Advancement Generator pages
  • NEWStructured data (JSON-LD) for search engines on every page; the FAQ is marked up as an FAQ page

Improved 24

  • IMPROVEDAll data updated to Minecraft 26.3 – new blocks such as poplar wood are now in the Head Texture Generator too
  • IMPROVEDEnglish Mobs Database complete: every text translated from the German version and the same textures – English now has as many mob heads as German
  • IMPROVEDItems and Mobs Database in one language throughout: German pages use the official German names, English pages only English
  • IMPROVEDThe Head Texture Generator recognises more official textures (e.g. light at all 16 levels, crossbow, compass, clock) and shows the adult texture of a mob first
  • IMPROVEDItem IDs match the game: red_shrub and piglin_banner_pattern
  • IMPROVEDNew tools added everywhere: navigation, homepage, FAQ, terms of use, privacy policy, copyright and sitemap
  • IMPROVEDA shared design and script foundation for all 90 pages: header, navigation, footer, themes, notifications and core logic now live in one central place – about 23,000 lines of CSS and 12,000 lines of JavaScript less duplicated code
  • IMPROVEDCalmer spacing and better typography: hero descriptions are no longer all caps, long page titles are hyphenated cleanly instead of being cut off, and cards on the homepage stand out from the background again
  • IMPROVEDItems, Mobs, Capes, Skins, Advancement Generator, API Status, Minecraft Versions, QR Generator, Server Status, Skin Editor, and Skin Lookup now run on one shared German/English module instead of separate files
  • IMPROVEDA single, noticeably faster loading screen across all pages instead of many different progress bars
  • IMPROVEDToast notifications: calmer design, centered text and a smooth slide-in and fade-out
  • IMPROVEDMouse cursor: the diamond sword now only appears on plain areas; links and buttons show the hand, inputs and text the text cursor, the scrollbar the normal pointer – drag and resize cursors in the editors work again
  • IMPROVEDCode examples and URLs are shown in a monospace font site-wide
  • IMPROVEDSkin Poser: the export card looks the same in German and English, and the settings cards are no longer cut off on the right on phones
  • IMPROVEDAccessibility: a “Skip to main content” link, keyboard-friendly menus, and dropdowns that report their state to screen readers
  • IMPROVEDNavigation, mobile menu, and footer on every page now link to the API documentation
  • IMPROVEDMinecraft API Status now links directly to the full API documentation
  • IMPROVEDGerman and English blog pages now have native-language URLs – old links redirect automatically
  • IMPROVEDThe footer logo is now clickable on every page and leads back to the homepage
  • IMPROVEDMobile navigation no longer scrolls through into the page behind it
  • IMPROVEDUpdates arrive immediately: every file is now versioned, so the browser no longer keeps outdated copies after an update
  • IMPROVEDTheme-coloured scrollbar now in Firefox too
  • IMPROVEDNew security headers (including Content Security Policy and HSTS) plus a security.txt for responsible vulnerability disclosure
  • IMPROVEDPrivacy Policy updated to reflect the new first-party API architecture

Fixed 22

  • FIXEDIn-page jump links (e.g. “All Tools”) now land right below the header, even when the target sits inside a nested section
  • FIXEDSkin Poser: the GIF now shows the chosen animation at the right speed
  • FIXEDChibi Skin Maker: the GIF had a green background and lost colours – transparency and colours are right now
  • FIXEDHead Texture Generator: see-through parts of the head showed as black
  • FIXEDItems Database: “Play all” and “Stop all” in the sounds did not work
  • FIXEDMobs Database: after switching to another mob, the 3D model only loaded after another click
  • FIXEDResizing the window threw an error on every event (“resizeTimeout is not defined”), which made some pages stutter
  • FIXEDSeveral pages showed raw translation keys such as “toast_skin_loaded” instead of text
  • FIXEDDuplicate notifications: the welcome message appeared twice, and the skin and cape galleries announced a selection as soon as the page loaded
  • FIXEDThe theme switcher and sound button did nothing in the Skin Editor and Beacon Color Mixer, the sound button on six more pages as well; the click sound played twice
  • FIXEDChibi Skin Maker: “Reset” returns to the starting view (¾ right) instead of the front, “Reset everything” keeps the style and outline, and the highlighted view matches the image
  • FIXEDHarmless browser notices no longer trigger a red error message
  • FIXEDMinecraft Heads (EN) threw an error on load; the ZIP export in the Chibi Skin Maker works again
  • FIXEDMinecraft Versions showed no notifications at all, and Server Status made a broken request on load
  • FIXEDBug report: the Discord notice showed “info” instead of its text
  • FIXEDToast notifications site-wide are now hardened against HTML injection
  • FIXEDThe English cookie banner incorrectly linked to a German-named privacy page instead of /blog/en/privacy-policy.html
  • FIXEDGradient headings could render invisible in some browsers – a fallback color was added
  • FIXEDDay/Night Cycle: dragging the time slider kept firing a click sound continuously
  • FIXEDHover effects were broken site-wide – tool cards, FAQ entries and stats react to the mouse again
  • FIXEDThe mobile menu could not be closed by clicking beside it – a dimmed backdrop now closes it with one click
  • FIXEDThe theme picker snapped shut immediately when opened with the keyboard

Version 1.2.0 brought eleven new tools (Skin Poser, Chibi Skin Maker, Minecraft Heads, Head Texture Generator, Nether Coordinate Calculator, Minecraft Command Generator, Sign Generator, Crafting Recipes, Schematic Viewer, Armor Trim Generator and Firework Generator) and a first-party, publicly documented API. The revision of September 10, 2026 added a new interface for every page, a shared technical foundation, many bug fixes and a round of polish. Up to September 17, the Mobs Database gained 3D models, sounds and game data, the Items Database textures, sounds and music disc details, all data moved to Minecraft 26.3, the homepage was sorted into categories and the Capes Database gained the Dungeons II capes.

v1.1.1 – Custom Cursor, End Poem Infobox & API Status Cleanup August 29, 2026

New 2

  • NEWCustom diamond sword cursor across the whole site
  • NEWInfo box with background facts (author, language, release date, publisher) on the End Poem page

Improved 2

  • IMPROVEDAnimated End Portal backdrop in the End Poem viewer (drifting, pulsing effect instead of a static image)
  • IMPROVEDMinecraft API Status: removed 4 permanently retired Mojang endpoints that would have shown "Unknown" forever

Fixed 2

  • FIXEDEnd Poem page: broken nested links in the hero section fixed, which had been shifting the whole page sideways
  • FIXEDEnd Poem page: cleaned up mixed German/English text on the speed buttons

Version 1.1.1 was a smaller polish release (custom cursor, End Poem infobox) plus cleanup work (API status, End Poem layout bug).

v1.1.0 – Map Art Generator Expansion & Loading Animation August 29, 2026

New 6

  • NEWStructure Converter – converts structures between .schematic, .schem, .litematic, and .nbt directly in the browser
  • NEWmap.dat export in the Map Art Generator – produces a real Minecraft map file instead of a structure
  • NEWFree map size (up to 50×50 maps) and ZIP export with individual maps for large builds
  • NEWContrast control and dithering for better image quality on logos, text, and photos
  • NEWSearchable tables of every block color and the 62 official Minecraft map colors
  • NEWNew loading animation on page load, with a progress readout and the current version

Improved 4

  • IMPROVEDMore accurate color matching in the Map Art Generator via perceptually weighted color distance
  • IMPROVEDPreview now shows the original and result side by side for comparison
  • IMPROVEDBlock selection grouped by material category, filterable and toggleable per category
  • IMPROVEDSkin Editor promoted from Alpha to Beta

Fixed 3

  • FIXEDTarget format in the Map Art Generator incorrectly reset to .litematic on every re-generation
  • FIXEDPreview image in the Map Art Generator sometimes rendered too large or stretched
  • FIXEDRed tones were sometimes incorrectly matched to orange blocks in color search

Version 1.1.0 significantly expanded the Map Art Generator (map.dat, ZIP export, image quality) and introduced a new loading animation.

v1.0.0 – Modern Rework & Stable Launch August 22, 2026

New 4

  • NEWA unified modern design system across all pages
  • NEWFully responsive layout for smartphones, tablets, and desktops
  • NEWImproved navigation with consistent paths and controls
  • NEWRefined German and English UI copy

Improved 3

  • IMPROVEDBetter spacing, typography, and contrast for readability
  • IMPROVEDImproved touch targets and focus states
  • IMPROVEDOptimized image and content behavior on small screens

Fixed 3

  • FIXEDFixed inconsistent links to the Skin Editor
  • FIXEDStandardized version labels on all pages
  • FIXEDHardened baseline mobile navigation behavior

Version 1.0.0 was MC-Craft's consolidated modern baseline: responsive, consistent, stable, and clearly structured.

Planned Updates

What's coming next?

Seed Finder

Find seeds to order: structures and biomes near spawn

Planned

Farm Calculator

Drops per hour for iron, gold and mob farms

Planned

Villager Trading Planner

Every profession, trade and discount

Planned

Redstone & Tick Calculator

Delays, clocks and piston timing

Planned

Exact Terrain

Biome map with dungeons, lava lakes and cheese caves

Planned

Chest Loot Finder

What lies in which chest

Planned

Bedrock Support

Biome map and generators for Bedrock Edition

Planned

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