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V 1.0.0 IS HERE

MINECRAFT GAMERULE GENERATOR

Every game rule from 1.8 to 26.3 in one place: pick your version, switch rules and copy the ready-made /gamerule commands – with explanations, default values and the new names since 1.21.11.

63 RULES
1.8 – 26.3
EXPLAINED
/GAMERULE

Game rules

Version

Presets

Commands 0

How it works

  • Game rules apply to the whole world and are saved with it. Changing them needs operator rights or a world with cheats.
  • /gamerule <rule> without a value shows the current value.
  • Since 1.21.11 every rule has a new name, e.g. keep_inventory instead of keepInventory. Three rules flipped their meaning on the way: disableRaids became raids, and the same goes for the two movement checks. Pick another version and the generator converts your settings automatically.
  • One by one: copy a command, open the chat in game (T), paste it and press Enter.
  • Straight into the world (from 26.1): since 26.1 Minecraft saves the rules in <world>/data/minecraft/game_rules.dat. game_rules.dat downloads that file – close the world and replace the old file with it. Note: afterwards every rule is set the way it is here – including the ones you changed in game before.
  • All at once: Data pack (.zip) gives you a ready-made data pack. Put the .zip into the datapacks folder of your world (.minecraft/saves/<world>/datapacks) and start the world or type /reload – the rules are then set automatically, again every time the world loads. To change them later, take the .zip out again. Data packs exist from 1.13.
  • Up to 1.12 /gamerule accepts any text – a typo silently creates a new rule that does nothing. From 1.13 Minecraft reports an error.

Rules, default values and limits are read from the code of every version from 1.8 to 26.3; the in-game names and descriptions come from the official language files. The commands are tested on real servers (1.9.4, 1.12.2, 1.20.6, 1.21.11 and 26.3).